A Dark Room on iOS

Thanks to a lot of hard work and more than a little creativity on the part of doublespeak collaborator, Amir Rajan, A Dark Room now has a home on iOS! It’s tighter, rewards more active engagement, and has a few secrets all its own.

You can find A Dark Room on the App Store, right here!

196 thoughts on “A Dark Room on iOS

  1. Sebine

    Well this eats bags of cocks…

    Number 1
    I hate apple

    Number 2
    I will never own an iphone

    Number 3
    I hate apple

    Number 4
    Please update the browser version too!?

    Reply
    1. Michael Post author

      I’m sorry that you feel that way, but I assure you that you have nothing to fear.
      The web-based version will remain free and open-source, and will continue to be updated for as long as the community supports it.
      This iOS version is developed in parallel, and is more of a supplement than a replacement.

      Reply
      1. Aaron

        Hey. I dig your game. A lot. On the subject of updates, are there any new big features being thought of? New planets? Upgrading outposts? It’s a fucking awesome game; I just wish its gameplay lasted a greater time for me. I was so sad to finish it!

        Reply
        1. Michael Post author

          Thanks! I am personally spending my time building the next great doublespeak game. A Dark Room is now in the hands of the open-source community. You can see what they’re up to, and even contribute yourself over on GitHub.

          Reply
          1. Michael Post author

            Mac to Windows shouldn’t be a problem, but Chrome does have an issue with export as identified by various commentors in this thread.
            I haven’t had time to look into a fix yet, but you can try the bookmarklet solution proposed by Chris Davidson in the meantime.

      2. Melodie

        I am having trouble with the IOS7 version. My furs keep disappearing so I can’t even buy the compass. It doesn’t say anything is stealing from me. The numbers keep changing up and down and they just disappear. I really love the game and want to progress in the story. How do I fix this? PLEASE HELP. ๐Ÿ™‚

        Reply
  2. Ben

    Why does the app requires iOS 7? For the type of game it is, I’m surprised at the requirement. This leaves so many 4th gen ipods, 3gs iphones, and earlier devices unable to download and play when a game like this should be very easily playable on older hardware. Note that iOS 7 is not available for A LOT of older devices that are still all over out there.

    Any chance the iOS code will be open sourced as well so we can port it to Android, or earlier versions of iOS?

    Reply
    1. Michael Post author

      I’m not sure why it requires iOS7. Might have something to do with the framework used to construct it. Open-source is a possibility in the future, but it’s not my code so it’s not my call.

      Reply
    2. Michael Post author

      Update: It requires iOS7 because it was compiled that way, and we didn’t have any earlier hardware to test on. Backwards compatibility will be looked into in the near future. We’re thinking about open-sourcing the iOS app as well, but it will depend on the level of community support. Cheers!

      Reply
  3. Royi

    Does the spaceship in the iOS version work? it says “controls are unresponsive”, i have explored the whole map, gained all perks (do 27 dmg with one punch ๐Ÿ™‚ ), have 35 alien alloy , but i can’t do anything with the alloy, the spaceship page have only the “life off” button – which says it’s unresponsive… ๐Ÿ™

    Reply
    1. Michael Post author

      There are more mysteries to solve in the iOS version than in the desktop version. You’re missing something…

      Reply
      1. Royi

        I have finished the website version before, what do i need to fix the ship?
        I have explored the whole world… oh i couldn’t find a jewel to give the wanderer in the swamp too (which used to be a charm in the website version)

        Reply
          1. jamar

            Any hints on how to get the iPhone alternate ending? Playing through twice and it feels like I’m being dragged down the same path each time.

    2. Mike

      Your original builder will leave you and at that point you a can start upgrading your ship and take off. I’m not sure what triggers your builder to leave but only after that point can you take off.

      Reply
    1. Amir Rajan

      A bit more detail: The villagers will eventually catch them after a certain number of supplies have been stollen. Itโ€™s based on a dice roll (~20% chance that the thieves will be caught every time the game decides to roll the dice).

      Reply
  4. Lucas Guimarรฃes

    I need to say this and I think this is the place where probably someone responsible for the game will pay attention.

    I am a writer, teacher and RPG player from Brazil. First I found Cookie Clicker, it was tons of fun. Later I realized there were many other games like that and there was even a gender, the Idle Games. The CC’s creator posted about his inspiration, Candy Box, and I played it for hours. I was a magical experience, but it had an end. I was looking for more and while searching, A Dark Room came up.

    Differently from everything else, A Dark Room in thrilling and even a bit creepy. I felt like in a mystery movie, my imagination exploded with images and ideas. Every step was an expansion for this mystery and when I realized, hours had gone by. I felt like one of the villagers, I feared for the others and mourned the dead with them. In any moment I thought about looking something up in the wiki, it would spoil all the fun. Unfortunately and abruptly, the game came to an end (ten minutes ago, actually). I felt empty for a second, but looking back I saw everything I did. I built a big village and housed many people, gave them resources and even made friends with the builder, which was my first aid back then. All the mysteries were gone, solved or not, as I ventured into space (or came back there, who knows).

    I fell in love with this work of art minutes after I started playing it and I wish to thank you for this experience. Long ago I haven’t felt like playing a game using so much of my imagination and creativity, and the game didn’t break this feeling by spitting clichรฉs and showing too much.

    I hope you will keep developing this game, I’m eager to see new versions.

    Reply
  5. Box jockey

    I am hoping someone can help. I started to play through and had carted wood to the point the population becomes slaves. I then had thieves and it was taking so long to stop them that I thought you were supposed to stop carting wood before your population became salves. So I reset. I left the cart alone even though it had a “!” Next to it. I know have the entire map uncovered, I have been to every location and have used the jewel. I have the space ship but I have no option to upgrade it even though I have 40 alien alloy. Is this a bug because I ignored the cart for so long or am I misisng something. Very frustrating as I will NOT be replaying to get to this point.

    Reply
    1. Amir Rajan

      tl;dr; Keep carting wood. Carting wood is the game mechanic that will give you the item needed to control the ship. Details follow:

      “I started to play through and had carted wood to the point the population becomes slaves. I then had thieves and it was taking so long to stop them that I thought you were supposed to stop carting wood before your population became salves.”

      There are two story lines to the game, one where your population becomes slaves and the other where they don’t. Carting wood is required to progress through the story line (hence the exclamation point beside the cart wood button).

      Every time you cart wood, the story line progresses, which (eventually) will give you an item that lets your control the ship.

      There is an alternative way to play the game (which leads to an alternate storyline, and no slaves):
      If you play the game without ever building a hut, you’ll get a different experiences, one without slaves or thieves.

      With regards to thieves. The villagers will eventually catch them after a certain number of supplies have been stollen. It’s based on a dice roll (~20% chance that the thieves will be caught every time the game decides to roll the dice).

      Reply
      1. Matthew

        I’m trying to play through without building a hut but I’m having difficulty as I can’t unlock anything after the trade ship so I can’t build torches to explored caves to progress the story line further or armor weapons etc so I don’t get my butt handed to me. Is there something I just haven’t thought of or haven’t completed?

        Reply
    1. Daniel

      Hey is there a Perks list somewhere for IOS? I’m on my second play through and a dude here mentioned 27 damage punch- I think that and bolas might be a better choice for me than trying to manage large numbers of weapons as I did in the grim and “easy” play though.

      As is, I’m just crawling out deeper and deeper into the world, dying pretty frequently, and wondering when I’m going to have enough stuff to pay the Master or the Scout… tough and fun, and even more fun if you can clue me about the Perks. ๐Ÿ™‚

      Reply
      1. daniel

        I’ll answer my own questions: I didn’t realize outposts were reusable, so it’s just lots of short, safe trips. And 27 unarmed damage is indeed the natural progression of things. ๐Ÿ™‚

        So nice not to be a slaver.

        Reply
  6. Bob

    Why is it on my iPhone I cannot lift off my ship I have 14 Alien Alloys and no way to get my ship going. What am I doing wrong????

    Reply
  7. GiHub

    Any chance the iOS app becomes universal? I really feel the iPhone version is a downgrade compared to the PC version due to lack of screen real-estate. Would love to see this running properly with a similar GUI to the browser version on my iPad.

    Reply
    1. Michael Post author

      I doubt that a big UI rework is in the cards for the iOS version, but it’s possible that I (or someone else) might return to the web version and make it mobile-friendly. Eventually.

      Reply
  8. David

    How do I get the alternate ending? Do I have to see the hint at the end of the game first before not building huts? I played the game without huts but I’m not getting the alternate ending.

    Reply
    1. Matthew

      How did you unlock stuff without villagers ? I can’t get past the trade shop to make torches to get into the iron cave?

      Reply
  9. Borgat

    Hey. Love the PC version of A dark room. Finished it today and am working on finding all the little things there are to find. Reading the other comments I can’t help but envy the iOS version of the game, since I own an android phone. Any chance we will see an android version of this game parallel to the iOS version?

    Reply
      1. Borgat

        Possible hooray! If not I will have to settle with the pc version for the time being. (Maybe some of the iOS features will arrive on the pc version? ๐Ÿ˜ฎ )

        Reply
  10. GameBeater!!!

    The whole time I played this game it reminded me of fallout the beasts… Rockets… Snipers… So on and so forth great game takes imagination which is cool

    Reply
  11. Kevin McFadzean

    I’ve played the game almost to the end but when I press “Lift Off” I get the black screen with falling white circles but there’s no sign of the spaceship. Nothing happens when I click left or right and even with 20hp for health I eventually crash.

    Reply
      1. Farler

        The armoury won’t unlock on iOS. The wiki
        says that you need to mine 10 sulfur. I have over 100 and it still hasn’t unlocked. Also, how do make it so you can lift off and upgrade in/the space ship? Other than those two things, it’s been great!

        Reply
        1. Michael Post author

          You need wood, steel, and sulphur to build an armoury. The build option won’t even appear until you have certain percentages of each.

          Reply
          1. Clara

            I have over 300 of each; steel, sulfur, iron, and coal. I have the laser rifle, I have tons of alloy…for some reason the Armory still isn’t an option to build. Could this be a glitch?
            I’ve beat the game once already, and didn’t have this issue.

        1. xSpas

          Having the same exact problem. I’ve explored everything on ground level, got the starship. But when I “Lift Off” i get a black screen with falling circles. But no starship or “@”.
          Please help, thanks!

          Reply
          1. Michael Post author

            Are you using a jailbroken device? Jailbroken devices may not come with the right fonts to play ADR. Make sure the default/system font for your device is set to HelveticaNeueInterface-Regular.

      1. Grant

        I lost my jewel by dying on the way out to the wanderer, is there anyway to get a new one, or must I reset?

        Reply
  12. Conor b

    I have 5 perks all items and buildings 35 alien alloy and have been in every building on one embarkment but the controls to the space ship are still unresponsive, what am I missing? Does the population have to be slaves because so far I’ve kept it so they aren’t.

    Playing on ios7

    Reply
      1. Amir Rajan

        The slaves are part of the story progression. So you have to keep gathering wood until the story progresses to the point where you can do more with the ship. There is an alternate way to play that will avoid slaves, but you’ll get a hint to that once you beat the game.

        Reply
  13. Stephen

    Hello

    I love this game! I’m playing the iOS version but just to let you know I had a minor glitch where the Armoury didn’t become available to me for a long time. I’d covered the whole map, had all perks, the spaceship etc but there was still no option available. I had 1,500 sulphur (I thought that might be the problem but it turns out you only need 50) and plenty of other resources. It’s now available but not sure why, I didn’t do anything different…thought I’d let you know!

    Thanks again!!

    Reply
    1. Amir Rajan

      Keep gathering wood my friend. And make sure you’ve built all the buildings. Only then will you get the option to upgrade thrusters and the hull.

      Reply
      1. Amir Rajan

        I know a number of people have tried to avoid the slave progression, but it’s a necessary evil the first time around ๐Ÿ˜‰ You’ll get a hint on how to avoid slaves once you beat the game.

        Reply
  14. Crissa

    1) I would love if I could go to builder just to chat. For when things start getting tedious between plot advancements, you know? I don’t care if it’s something as small as trying to cheer her up when she starts hating me for being a slave driver

    2) can’t I have just one hut without becoming a slave driver? This world needs some civilization if you ask me. A little village would be lovely! Maybe if you don’t tell the villagers what tasks to do they don’t turn into slaves?

    3) to be honest, the non-slaver version of the story is really boring. In the slave version, builder talks to you all the time. I got chills when the game said “they are slaves” and I realized that “population” had actually become “slaves.” Chills! But the non slaving version takes so much longer, and builder never praises you once. Pretty much once you get onto the dusty path and she lets you know she’ll help you build a workshop,that’s the last you hear from her till you find the ship and then she just up and disappears on you…

    4) by the way, how is the ending different in the non slave version? Can’t I have just one little tidbit? A little kind word from builder? She’s like Wilson from castaway for me after playing the game so many times… Is the only difference knowing you haven’t enslaved humanity?

    At the end of the day, this was the best money I ever spent on a game since minecraft, and it’s the first word based game I’ve ever enjoyed. I think it’s because in ADR, you are tapping buttons rather than typing letters while trying to remember what each letter codes for. I love the psychology that’s gone into this. Whether intentional or not, the bond that instantly forms between the player and builder is reminiscent of the intense bond players develop for the companion cube in portal. At the end of everything, I guess I just wish a bit more relationship can form via chatting with builder. She could even stop talking back in the slave version when she gets truly aggravated at you. And I wish the non-slave version had some kind of perk other than not being a slave driver. While it was nice to not have that icky greasy feeling that comes with slave driving, I missed the plot development that came with builder slowly drifting away and the inherent need to do what she says–stop slave driving and stop exploring–battling with the lust to advance the game and find the treasures that could lie hidden out in the world.

    Reply
  15. Tiffany Doherty

    I am also having the same problem as Kevin. I cannot see a spaceship when I am in space so I end up crashing every time. Help?!

    Reply
  16. Alan

    Loved the game! It would be more rewarding if the slave driving was purely from pushing the workers too hard, and not required for game progression.

    Otherwise love the storyline

    Reply
  17. Jacob

    Hey there! Love the game! But I am having some difficulties…I started to upgrade the space ship but I ran out of alien alloys(at 10). I don’t have anymore because I was focused more on getting cured meat while exploring the map. I’ve fully explored the map now and I can’t seem to find anymore. What should I do? Do I have to restart? I tried going in the spaceship but it’s very slow and I ended up crashing. If you could give me a hint or something, that would be awesome. Thanks!

    Reply
  18. Deb

    Pretty frustrated on my second play-through, this time without building huts (as suggested). I simply get to a point where there is nothing left for me to do, other than check my traps, cart wood, and die while fighting one of the crazed guys in the huts. Obviously I’m missing something…?! Argh.

    Reply
  19. Joe R

    I’m trying to get the alternate ending on iOS …have not built a hut….have the cart and about 12 traps, how do I get the next builds etc to the compass purchase without buying a hut? Can I do it with a lonely hut or no? Any help is appreciated.

    Reply
    1. Joe R

      Nvm finally got the trade post for the nomads. Took awhile…and I smell like a campfire. ๐Ÿ™‚

      Reply
  20. Kevin wheeler

    How do I take off with the space ship. I have found the W tile and walked up to it and now I have the option to go into the spaceship when I click a dusty path but when I hit take off it says the controls are unresponsive. Now do I get passed this?

    Reply
  21. Gavin K-G

    Is there a specific way to get a jewel/jewels in the iOS version? I had one in my first play through but I died with it on me… And frankly I have no idea how it came into my possession

    Reply
  22. Hannah

    So I’ve made it through the whole game (I think?) and I have the secrets button in the new room. It has these audio files that I cannot get into. It says to make sure the sound is up, which it is. The sound is working in all my other apps, but not this one… What do I do?

    Reply
    1. Michael Post author

      Are you sure that your hardware ‘mute’ switch is off?
      If so, we’re not really sure what’s going on. We can send you the audio files in an email, if you like!

      Reply
  23. Barrett

    Dear Michael,
    What are some noticeable differences between the ios version and the wed version?

    Reply
    1. Michael Post author

      There are quite a few. The iOS version has been rebuilt from the ground up to suit a more focused playstyle.
      There’s more exposition, tweaks to the timings, and a totally reworked UI.

      The web version has benefited from the open-source community, and has a little bit more content (everything added in v1.3).

      Reply
        1. Michael Post author

          There is no alternate ending in the web version.
          Also, since all the extra exposition was added for the iOS version, you may find the web version’s ending a little sparse in comparison.

          Reply
  24. Barrett

    I have a good idea. Every so often you could add new places/events, or maybe you could even make a sequel. idk i probably sound stupid.

    Reply
  25. Barrett

    Michael, nvm i just heard all the sercrets lol. May the fire burn brightly for you, may it keep you warm!

    Reply
  26. katie

    For some reason, I cannot accumulate any more wood. I have 10 huts, 40 villagers, and used to accumulate a lot. I just cut back to 2 charcutiers. What else can I do? Can’t figure out where the wood is going.

    Reply
    1. Michael Post author

      If you have all your gatherers assigned to other tasks you won’t get much wood, even if you’re not consuming it with your charcutiers. Assign everyone back to gatherers, and you should get more wood than you can handle. Unless there are thieves in the store room…

      Reply
  27. g

    How do you get torches when you don’t build huts? I am completely stuck at this point because I can’t explore anywhere without them. There weren’t any in any of the houses within walking distance on the map.

    Reply
    1. Michael Post author

      Torches are crafted from cloth and wood, and cloth comes from traps. You shouldn’t need huts for them at all.

      Reply
  28. Andy

    Hey Michael.. must say this is the first time i have wrote to any creator of anything app related or not.
    I just finished ADR ios after playing on it for the last few weeks. i started one night in bed and over the weeks found myself slowly coming very attached to the plot.
    i have never been a big book reader but when a novel fan explains the feeling of getting lost in a book i imagine this is what it would feel like. when i would play i would on a few occasions miss my bus stop, nothing has engaged me that much in my life haha. so for that i would like to thank you both for giving me that experience.

    thanks again. Andy…Australia

    Reply
  29. Dan S

    I am late on these posts but I finally beat the iOS version and to know there is more on the web. I can’t wait to start it! I have to say both of you guys are brilliant to create something like this and kept me constantly guessing my surrounding of what type of world I was in. LOVE IT! New things that were revealed brought me a closer connection to the end. The last part of the starship connected all the pieces. As well as the smaller things into it ( I. E) how I was returning to live. I honestly hope to see more games like this so keep me on the edge. Thank you guys for the pass few days of enjoyment. KEEP UP THE GREAT WORK.
    P. S Amir to have say the feature for the blind is truly remarkable and kind. So I thank you on that as well.

    Reply
  30. Lora

    I have the spaceship and can go out in the craft, but when I check my traps and find some of them destroyed, how do I build more after the builder has gone?

    Reply
      1. Lora

        An oversight? That’s evil. When I go to the builder “room” it says she is gone. There is an exclamation point where it used to say Builder. I only have six traps left. :/

        Reply
  31. Lora

    By the way, can you clarify fo that was an oversight on my part? IOS version. I love the game too, though it is making me kind of crazy.

    Reply
  32. Lora

    Finished with building no huts. I am bereft. My first time to complete the game. I will try it with huts and a village, though I don’t like the slave part. Le Sigh
    Thanks guys! This truly is an experience, not just a game.

    Reply
    1. Tanooki

      How do you advance without huts? The moment she builds a workshop, she collapses after ranting about spears. I’ve done this 3 times, and cannot figure out a way to keep her alive and still advance.

      Reply
  33. Morgan

    PLEASE PLEASE HELP ME!!!
    Okay so first I just wanted to say that I am truly addicted to this game! I play on my iPhone and the first time I completed ADR I played with huts. I was emotionally moved as I watched my “wanderer” transform into a power hungry monster, villagers become back breaking slaves, and “her” become afraid and ashamed of me and eventually leave. My first thought was to reset game but I had worked hard to get so far! So against my better judgement my curiosity allowed my to take on this slave driver jerk persona and I completed the game in 113 min played over the course of a few days. I am now taking on the no hut challenge and need alittle help:) you see I have 16 traps and and am going to buy the trade post once I have enough fur. That should lead to the compass and then to the dusty path right? So with no villagers how do I get cured meat????? Hints or solutions please!

    Reply
      1. A random bystander

        The problem may be in that you need cured meat to go out and clear any outposts first. It’s very much possible that no hut challenge is simply making the game stuck at certain point. Bu tit’s fine, no one said that the game should fully work without any of the most basics mechanisms and game elements.

        Reply
  34. A random bystander

    I must say that Dark Room has certainly great potential. While starts very slow (enough to actually discourage the player initially) being rather dull progress bar watching, it quickly turns into really interesting mix of setting up a settlement and somewhat roguelike adventure game.

    I certainly hope it will be developed, with longer plot, gameplay, certain alternatives and different paths/ways to build the society and general background. Right now it’s rather bare and the fact that you carve your own place in the world only to leave the planet may seem somewhat illogical.

    Also, I would like this title to be on Android as well. There are so few really free, decent games on that platform that aren’t boring grinding or coffee-break titles.

    Reply
  35. matt

    this game is so fucking good. it overwhelms me the amount of joy and wonder this game brings about on me. i still remember the first time i ever beat this game, all my excitement just exploding out with a sense of wonder still. Without graphics, its even more overwhelming because i will never know what it truly looks like, it only exists in my mind like trying to imagine the setting of a book. Playing this game and thinking it fills me with joy. In my sad depressing and lonely life, this is one of the only games that is the most PERFECT game for me, one of the only ones that brings true joy to me. thank you so, SO much for this gift!!! For this little light in my world of darkness. thank you so much, without you I don’t know what i would do. thank you… so… much. this game is one of the only sources of joy i have. Its like cocaine and marijuana for my eyeballs. it truly makes me happy up to almost having tears of joy. all the bundled up excitment. thank you so fucking much ๐Ÿ˜€

    Reply
    1. Michael Post author

      That’s some serious praise for my little game. Thanks so much. I’m being totally serious when I say that it means as much to me when people enjoy my work as ADR has meant to you. If text games speak to you, you should check out TwineHub. Twine is a simple engine for creating interactive fiction, and I think you might dig it. TwineHub is loaded with things people have made, and it’ll help you to make your own things and share them with other people. Take care of yourself, man.

      Reply
      1. A random bystander

        I wouldn’t be surprised. You’ve made a decent game (barring aforementioned very slow beginning of clicking the progress bar buttons) that rather succesfuly combines several genres and adds nice story to boot.

        Keep developing it further, making it less linear (different ways of shaping the story, different categories and goals of community with different degrees of completion for different endings) and I am sure many people – if they don’t already – would be willing to offer small donations in place of buying you a shot of a drink of your choice.

        Reply
  36. Doug

    Great game! – have I found a bug though? After some time my Cured Meat drops to be equal to the number of Charcutiers. Is that part of the game? Do I have to make a load of people charcutiers in order to leave home?

    This is on iPhone version

    cheers

    Reply
  37. Corey Wolff

    Hey Michael, I just beat the iOS version as well as the ensuing commentary. Listened to the commentary would be more accurate then ‘beat’ I suppose. I thought the game was extremely well done and thoroughly enjoyed it. I recommended it to a few friends as well. Though being a huge fan of ‘The Road’ probably helped my enjoyment of the game. I know a lot of time was put into the pacing of it, as well as the gradual expansion of the players understanding of the world and self. I thought that was particularly well executed.

    I am also making my own, game currently and there are a handful of things that are done in your game that have changed the way I think about my own. Thanks so much for ADR, it was a great experience.
    -Corey

    Reply
  38. Dan T

    Hey guys! Love the iOS game!

    Unfortunately, after a little exploring, I seem to have encountered a problem I can’t get around. Do supplies constantly drain to “feed” the population? Because I’m at 60 “slaves” and my stores are constantly draining. It’s not thieves, I’ve already dealt with those. And at first it was just meat, it would disappear as fast as I could collect it. I couldn’t get more than 20 and it would go to 0 within a few seconds. Then I poured all my population into hunting and it stopped. Now it’s wood and cured meat. It all disappears instantly. No matter how much I cart in, my wood zaps. And no matter how much meat I collect, nobody will cure it anymore. Or they are, and it’s disappearing. I don’t hold onto it long enough to guess.

    Meanwhile, I’m at over 7,000 fur and can’t do anything with it. It’s just gushing in. Is it from all the hunting? The meat is coming in much slower, and nobody is doing any other jobs, so that seems odd.

    Anyhow, I’m basically stuck in my town, clicking “cart wood” into infinity, hoping it will self-resolve. But I don’t think it will. What’s up? Is this a bug?

    Reply
    1. Michael Post author

      Some jobs consume resources. If your cured meat is vanishing, you probably have too many miners assigned. If your wood is vanishing, you probably have too many charcutiers. The economy of ADR is a fine balancing act.

      If you have absolutely no other jobs assigned, there’s a bug somewhere…

      Reply
  39. Bob

    Hmm, I completed the game, but the builder rarely made many comments on what was happening, and never left/warned me to not embark on the dusty road. My population of 56 villagers didn’t turn into slaves at any point either… I’m slightly confused.

    Reply
    1. Michael Post author

      The additional exposition was added for the iOS version of ADR. The web version is more about environmental storytelling.

      Reply
  40. Thanatos

    So hey, just discovered this wonderful game, but then to my horror I found out there’s an iOS version out there that is more recent and has more content?

    Can you update the browser version to have the improvements the iOS version has, please? I don’t own any Apple products and that won’t be changing in the future, so I’d really like to see the improvements.

    Reply
    1. Michael Post author

      The intent was never to make the browser and iOS versions exactly the same. Each has some content that the other does not have, and I’d hesitate to say that either one is “more complete” than the other. The iOS version follows Amir’s artistic vision, and the web version mine. We have yet to see fights break out over which version is better, but I remain hopeful.

      Reply
  41. K.

    I made the mistake of downloading this shortly before midnight last night. I ended up going to bed around 3am, and woke up around 7am. Just finished it! Kudos on the great storytelling.

    Question, though, are there transcripts of your ‘secrets’ audio clips available somewhere for your hearing impaired fans? I know you took the time to make it accessible to the blind, don’t forget about us! Thanks.

    Reply
    1. Michael Post author

      Yup, we’ve got transcripts. I should get Amir to post them on the ADR iOS site so people can read them.

      Reply
  42. Thea

    I finished the game yesterday, and it left such a great impression on me. I was kind of sad when the villagers turned into slaves – I restarted when I reached that point, to find that it’s a part of the story. I feel so evil, but then I continued to play, and I didn’t regret playing it until the end. I enjoyed every minute of it.
    I have to say, thank you so much for this wonderful game. It has somehow changed my life and how I see things.

    Reply
  43. Jonah

    To Michael and Amir,
    I’m sure you’ve heard this millions of times, and you deserve all the millions. A Dark Room is one of the best games I’ve ever played. I beat both the web and ios version, which was 100% worth the hours consumed by the game. It was unlike anything I had ever seen, and even the little details struck a chord in me. It was also great hearing your commentary on the stories behind those little details, and how everything came together.

    I recall from the commentary that a sequel or spinoff isn’t the first thing on your minds, but the amazing experience of ADR has left us all wanting more. Thank you for your creation and for opening up the world just a bit wider. I’ll be waiting for the next little twist, the next exclamation point or new button to click.

    -a loyal wanderer

    Reply
  44. Tevchapa

    I found the space ship and plenty of alien alloy, but when I press the tab to go to the space ship to fix it there are no upgrade options. Only the status of the hull and engine and it can’t lift off. I have done everything else but restart the game to fix it but still no luck? Is this a bug?

    Reply
    1. Michael Post author

      Have you built an armoury? In the iOS version, the ship won’t work until you have an armoury. Do you have non-standard fonts installed? ADR depends on default font sizes, and non-standard fonts break things.

      Reply
      1. Wong

        Hey, i couldn’t figure out a different way to leave a comment other than to reply to one of your comments. Hahah, anyways:
        I think im about finished with the game. The only thing i need to do is to Lift Off. I don’t want to Lift Off and then lose all my Hull HP/ Thrusters if i crash or something and then have to restart grinding for the alien alloy so what is a recommended amount of Hull HP / Thrusters. I already have 20 Hull HP and 6 Thrusters and i can buy approximately 40 more alien alloy. You don’t have to baby feed me how much i need exactly or anything but im so invested that i don’t want to waste my alien alloy and then still crash, you know.
        Also, amazing game. Really amazing.

        Reply
          1. Wong

            oh, awesome, haha. thanks for the game and thanks for the super quick response, dang. haha. ima lift off right now then.

  45. Dracolich

    I am worried. I let my fire die and my builder is gone! I have since heated the room to “Hot,” but she hasn’t returned. Have I lost her for good?

    Reply
  46. Michael Morrow

    Michael, is there anywhere I could go to read all the things the builder says threwout the game? Also, what is supposed to be different about the ending of the game when beaten without huts? I just completed my first play threw without ever building a hut and after I got threw the asteroid field it just showed my completion time and my fastest completion time (452 minutes) and then had a “the end :)” button. I clicked that and it brought me back to the beginning where I now had a button to review the game (which I did, 5 stars) and a secret button that has two introductions and 16 secrets of a dark room. So I’m not sure what was supposed to be alternate. I read that the builder was supposed to talk to me about how I was a good person for not having slaves, but I didn’t have any of that..

    Reply
  47. Jeff

    I absolutely love this game. I had a blast playing it, but there are a couple of things that I think would make the game more enjoyable.

    1. Make the roads smarter. This is very minor, but it would be nice to have roads that automatically connect to the nearest road, rather than directly back to the village

    2. Heal between battles getting killed at the end of a long journey is frustrating, and I know that is is part of the game, but maybe you could nerf the amount of Heath cured meat gives and then allow the player to heal themselves after a battle or maybe only at an outpost.

    3. Increase the cap on the number of huts. I really loved the resource management part of the game and I think it would benifit more workers, maybe once you get past the 20 huts, the new houses cost iron to build also.

    I really love this game and look forward to playing your newer games!

    Reply
  48. FattyG

    Playing on iOS, beat it once w/ huts. LOVED IT! 5stars. What’s the best way to get leather when not using huts??? How will I ever make armor? Or a sword! I don’t have time to pay with 5000 furs >.< help!

    Love the game!!

    Reply
  49. Jay

    Ok i have a problem–
    I downloaded the game a while back but never got a chance to play it, but now that i actually have i think it is amazing, in every form and fashion… But one problem. When i got the starship i filled it all up with alien alloys, but everytime i try to fly off the app crashes. Its not my ipad, because all my friends are having the exact same problem. I even tried filling up my thrusters and hull all the way to 40 each…

    Reply
  50. Caden

    I got like 3 jewels without knowing how and never went into any swamp….I’m wondering if I missed a bunch of stuff….for example I don’t remember killing children in a city

    Reply
  51. Jarosa

    Dear, whoever cares to answer.

    I’m really enjoying adr, my first play through was very emotional. I almost cried when builder left. I’m now busy with my second play without huts, but when I build a workshop builder dies. I have developed a little crush on builder and I was wondering if there is a storyline where builder survives and is happy? If so would it be hut or non-hut?

    Thanks, Jasper

    Reply
    1. Tanooki

      Did you ever get an answer to the question? I’m running into the same issue, but I can’t find a single instance of someone explaining how to keep her going after the workshop. I have heard people vaguely claim to have beaten it without any huts, though.

      Without the workshop, you can only venture out 5 squares, and then you have to turn around.

      Reply
  52. Joseph

    I am trying to play game a second time without huts and noatter what I do I can not get torches. None drop from the path and I cannot make them it trade for them even though I have plenty of the supplies. What the heck am I missing? Great game by the way!

    Reply
  53. Mark

    Ok so i tried beating the game with no huts. I’ve built the workshop.. But when I conquered my second outpost.. The builder died.. Is there a way to prevent that? Like not carting wood??

    Reply
  54. Braden

    Sort rote this in the wrong box sny way I’ve been playing a dark room for a while now I’ve got full population,full traps, maximum amount of huts. Now when I go embark and get to a cave it say I need 1 tourch when I have five why does it do this?

    Reply
  55. AK

    Hi guys. Love the game. As someone stated above, the audio files are not working for me either. Checked the hardware, no problem there. They just won’t play with sound. I’d love it if you could send me the audio files to my email. Thanks. AK

    Reply
  56. Bruno

    Hi!

    Love the game, and doing 2nd playthrough without huts

    After the builder is “forever resting” after seizures , she doesnt build anything anymore. However,my traps sometimes get destroyed on those random events where you kill the beast afterwards. How do i build my traps back??

    Reply
  57. LB

    Would love to see my current HP between combat. Sometimes the screen changes before I have a chance to notice and then I don’t realize my health is low until I’m in the next battle and it’s too late.

    Reply
  58. Richard

    I really enjoyed your game, thank you. An amazing blend of poetry, imagination and story telling… Never seen anything like it. It’s hysterical how the people who didn’t get it review by saying the 5* reviews must be from the developers, well, this one wasn’t.

    Reply
  59. Brian

    I’ve beaten both of the standard endings numerous times, and had a great time doing so. I have a slightly different question – is it possible to beat the game without building both a hut and a workshop, and is there any benefit to skipping both, accomplishment aside? I ask because I’m nearly there, but I don’t seem to be able to make it back from salvaging the ship before I fall dead from dehydration (I’m about 6 steps too far), and I was wondering if that was intentional. I do have all of the possible perks at this point in the story arc, so I don’t think there’s any theoretical way to increase my travel radius without buying a waterskin, but I figured I’d check the intent, just in case.

    Thanks

    Reply
    1. Michael Post author

      Interesting question! I don’t think we’ve ever tried beating it without building a workshop. Doubtful that you’ll have the range to get the ship without it, though. If you’ve got the range extension perks already, you’re at your unequipped limit.

      Reply
      1. Brian

        I managed to get it salvaged and brought back to town (I had to head to the other side of the map and wrap around to get the range), but it appears that building a workshop is indeed necessary to progress further.

        Reply
  60. Linda

    Hi,
    I gotta say, this game has been very interesting and kept me busy for quite a while. I usually don’t like these kind of games but something in this kept me going!
    Anyway, I’m almost finished, and I can’t seem to figure out why my keyboard (WASD/arrow keys) doesn’t work when trying to move the @, both in “A Dusty Path” and “An Old Starship”.

    I’ve been playing this on a MacBook Pro in Chrome. I can move around the map with my mouse, but not with the keyboard (the keyboard I’m using is in the laptop, not a separate one). However, now that I am close to the end and would like to finish the game, the @ won’t move around when in space, clicking with the mouse doesn’t move it either (like it does in a dusty path). I’ve tried to look for similar posts by people on different websites and tried solving the problem, but nothing has worked so far.

    I have gotten the armoury and I had alien alloys and used them like this: hull: 7, engine: 8. I’ve completed the map and found everything needed (at least I think so since I have read posts by other people what is needed to complete it).

    Would you have a solution for this? I’d really like to complete the game, but since I can’t seem to move the @ in space, I will always die at some point when I run out of hull.

    Thanks.

    Reply
    1. Michael Post author

      That’s very strange. I just tested in Chrome on a Macbook and everything worked fine. Are there any javascript errors in the console? Do you have any weird plugins that could be interfering?

      Reply
  61. Evelyn

    Hi Devs!

    Well, this game is amazingly/frustratingly difficult. (In a good way!) My brother got mad at me because I wouldn’t take him to the game store on account of me wanting to play ADR instead (and I did, “Ssshh…. we’ll go in like 20 minutes.” “That’s what you said 20 minutes ago!” “Ssshhh…..”). The story definitely benefits from the “less is more” principle; leaving so much to the player’s interpretation. (And personally I LOVE the way the game starts, and it never occurred to me that I “wasted money”.)

    Wordy review aside- the game is amazing!! 10/10 – would recommend to a friend…


    That being said…. I do have a bone (actually two) to pick with you guys.

    iOS version
    1) When an event pops up on the screen and I tap outside of the pop-up box, it just goes away. Maybe this was a creative decision- something to encourage the player from tediously spamming any buttons on the layout. But seeing as I’m now playing the ‘no huts’ version; sometimes I’m emptying cured meat out of my inventory after a good haul from the dusty path only to accidentally (and immediately) skip an event pop-up. I swear I’ve skipped a good 90% of the pop-up events because of this. Some of which are beasts destroying traps, and then I don’t get the 100 meat and fur… which brings me to point two.

    2) She is gone (!) and beasts are destroying my traps. Seriously, I’ve lost 12 traps while writing this review and am now down to 4. (Still ‘no huts’ mode.)

    Aside from those 2 things (frustrating, but definitely not enough to discourage me from continuing play… I think- we’ll see about this trap thing), this game is amazing and everyone should play it. No excuse. ๐Ÿ™‚

    – Evelyn

    P.S.
    2 traps…

    Reply
  62. Adam B

    First of all, i love the game, I have it on ios, and have played it 3 times. I am planning to try the no huts version next time. Just one minor complaint about a glitch I found. I bought a war mantle and was happy with it. I accidentaly clicked it again, and it said i could buy another, so i thought, “hey maybe ill get double armer.” I was very wrong. Not only did it not give me double, It put me back down to steel armer, and wont go back no matter how many more times I buy it. This seems like it should be a pretty simple fix, so hopefully it wont do this in future updates. Thanks!

    Reply
        1. Michael Post author

          Huh, so it is. I wrote the web version, and am not always up to speed on stuff that Amir adds to iOS.

          He says that bug is fixed, though!

          Reply
  63. George

    Seems like a cool game but I can not change people from gatherers to something else. The arrows to change jobs are EXTREMELY small. Its unplayable. Please make the arrows bigger or make a way to zoom in.

    Reply
  64. Brandon

    Ok, love the game, I have the star ship but it won’t work. Everytime I press the lift off button it says controls unresponsive and I really want to go to space. I have been searching my map but haven’t found anything. I have alien alloy but it doesn’t show anywhere to add or put alien alloy and i don’t know what to do please help.

    Reply
  65. Anthony

    So while completing my play through on iOS without building huts or the workshop, after finally finding the ship, I couldn’t operate it. I had gotten all the mines unlocked and explored half the map, but it seems the only way to progress was to be locked into the slave story progression or the no slave progression. To complete the slave story progression I think you have to build up to the armory, but without huts, I think the only trigger that ‘completes’ the story progression is the builder collapsing, which requires the workshop to be built. The conditions for the normal or alternate endings basically fork on if the worship was built with or without huts. So unfortunately it’s impossible to beat the game without the workshop being built. Overall though, thank you so much for this beautiful game.

    Reply
  66. Vince

    Hey guys,
    I rarely ever write reviews for anything and ADR is the second game I’ve ever finished on my phone after having one for over 2 years. It was a truly unique experience.
    The first time I finished it using the slave driver format. Completing the game that way confirmed something I had known for a long time yet had forgotten. It’s not just results in life that matter, it’s how they are obtained. The emotional dissonance of wanting to please the builder while benevolently leading a village and being driven to ruthlessly murder, conquer, whilst grinding my own people into the dirt was palpable! I don’t want to be that type of man, ever. Having lost the builders love and respect the successful escape among the stars rang hollow…
    In a culture where performance and results can often equate to personal intrinsic value and worth this experience draws that fallacy into sharp relief. Where most forms of entertainment encourage the audience to simply react to thrills and accept answers this invited discovery and asked questions. How we do life matters. We may never reach the stars but how we strive toward them is what truly matters.
    Thanks for the hard work, consideration, and thoughtfulness that went into this game. Just a little while ago I completed the story without huts. I appreciate the challenge and I think it was a wise choice for that to be the alternate story. Also pretty amazing to see you still addressing questions and comments in this thread. I agree with a previous commentor, it would be great to have a transcript of all in game dialogue and events, some of it was written quite beautifully.
    All the best and God bless you all.

    Reply

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